Difference between revisions of "Elong-13-04-11"

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==Starting the Game==
 
==Starting the Game==
  
{| style="text-align:center;" border="1"
+
{| style="text-align:center; border-collapse:collapse;" border="1"
 
| '''HMS/SHMS''' || '''HRS/SOLID''' || '''BB/SBS'''
 
| '''HMS/SHMS''' || '''HRS/SOLID''' || '''BB/SBS'''
 
|-
 
|-
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→ Here, I've only looked at the HMS/SHMS since that's been most talked about as a likely detector. HRS/SOLID will follow for this coming week.
 
→ Here, I've only looked at the HMS/SHMS since that's been most talked about as a likely detector. HRS/SOLID will follow for this coming week.
  
{| style="text-align:center;" border="1"
+
{| style="text-align:center; border-collapse:collapse;" border="1"
 
! '''''x'' = 0.1''' !!  '''''x'' = 0.3'''  
 
! '''''x'' = 0.1''' !!  '''''x'' = 0.3'''  
 
|-
 
|-
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&rarr; Below are the rates that have been maximized while keeping W>2 for HMS and SHMS<br>
 
&rarr; Below are the rates that have been maximized while keeping W>2 for HMS and SHMS<br>
  
{| style="text-align:center; width: 500px; height: 200px" border="1"
+
{| style="text-align:center; border-collapse:collapse;" border="1"
 
|+ '''HMS/SHMS'''
 
|+ '''HMS/SHMS'''
 
|-
 
|-

Revision as of 09:17, 11 April 2013

Rates Game

→ I 'set the board' in order to begin playing the rates game
     → Note that all plots below were calculated assuming an ND3 target

Rates guide.png


Starting the Game

HMS/SHMS HRS/SOLID BB/SBS
B1 rates hms shms.gif B1 rates hrs solid.gif B1 rates bb sbs.gif
Link to the files used to create each frame above Link to the files used to create each frame above Link to the files used to create each frame above


Fine Tuning for Each x bin (HMS/SHMS Only)

→ Here, I've only looked at the HMS/SHMS since that's been most talked about as a likely detector. HRS/SOLID will follow for this coming week.

x = 0.1 x = 0.3
X-01.gif X-03.gif
Link to the files used to create each frame above Link to the files used to create each frame above
x = 0.5 x = 0.625
X-05.gif X-0625.gif
Link to the files used to create each frame above Link to the files used to create each frame above
x = 0.75
X-075.gif
Link to the files used to create each frame above

Results

→ Results from the rates game for all x except x=0.75 (I'm having some difficulties with the code that I don't entirely understand which is causing the rate to come out as zero at high x)
→ Below are the rates that have been maximized while keeping W>2 for HMS and SHMS

HMS/SHMS
ND3
13-04-11-hms-smhs-rates.png