Difference between revisions of "Elong-13-04-11"
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==Playing the Game== | ==Playing the Game== | ||
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+ | {| style="text-align:center; width: 500px; height: 200px" border="1" | ||
+ | ! scope="col" | '''HMS/SHMS''' | '''HRS/SOLID''' | '''BB/SBS''' | ||
+ | |- | ||
+ | ! scope="col" | '''ND3''' | ||
+ | |- | ||
+ | | [[Image:b1_rates_hms_shms.gif|600px]] | [[Image:b1_rates_hrs_solid.gif|600px]] | [[Image:b1_rates_bb_sbs.gif|600px]] | ||
+ | |- | ||
+ | | [http://nuclear.unh.edu/~elong/b1_rates/hms-smhs/ Link to the files used to create each frame above] | [http://nuclear.unh.edu/~elong/b1_rates/hrs-solid/ Link to the files used to create each frame above] | [http://nuclear.unh.edu/~elong/b1_rates/bb-sbs/ Link to the files used to create each frame above] | ||
+ | |- | ||
+ | |} | ||
+ | |||
{| style="text-align:center; width: 500px; height: 200px" border="1" | {| style="text-align:center; width: 500px; height: 200px" border="1" | ||
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| [http://nuclear.unh.edu/~elong/b1_rates/hms-smhs/ Link to the files used to create each frame above] | | [http://nuclear.unh.edu/~elong/b1_rates/hms-smhs/ Link to the files used to create each frame above] | ||
|- | |- | ||
− | |} | + | |} |
+ | |||
{| style="text-align:center;" border="1" | {| style="text-align:center;" border="1" | ||
! scope="col" | '''HRS/SOLID''' | ! scope="col" | '''HRS/SOLID''' | ||
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|- | |- | ||
|} | |} | ||
+ | |||
{| style="text-align:center;" border="1" | {| style="text-align:center;" border="1" | ||
! scope="col" | '''BB/SBS''' | ! scope="col" | '''BB/SBS''' |
Revision as of 08:43, 11 April 2013
Rates Game
→ I 'set the board' in order to begin playing the rates game
Playing the Game
HMS/SHMS | HRS/SOLID | BB/SBS |
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ND3 |
| | |
Link to the files used to create each frame above | Link to the files used to create each frame above |
HMS/SHMS |
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ND3 |
Link to the files used to create each frame above |
HRS/SOLID |
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ND3 |
Link to the files used to create each frame above |
BB/SBS |
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ND3 |
Link to the files used to create each frame above |
Results
→ Results from the rates game for all x except x=0.75 (I'm having some difficulties with the code that I don't entirely understand which is causing the rate to come out as zero at high x)
→ Below are the rates that have been maximized while keeping W>2 for HMS and SHMS
ND3 |
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