Difference between revisions of "Elong-13-04-11"

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==Fine Tuning for Each x bin (HMS/SHMS Only)==
+
==Fine Tuning for Each x<sub>Bjorken</sub> bin (HMS/SHMS Only)==
  
 
&rarr; Here, I've only looked at the HMS/SHMS since that's been most talked about as a likely detector. HRS/SOLID will follow for this coming week.
 
&rarr; Here, I've only looked at the HMS/SHMS since that's been most talked about as a likely detector. HRS/SOLID will follow for this coming week.
  
 
{| style="text-align:center; border-collapse:collapse;" border="1"
 
{| style="text-align:center; border-collapse:collapse;" border="1"
! '''''x'' = 0.1''' !!  '''''x'' = 0.3'''  
+
! '''''x<sub>Bjorken</sub>'' = 0.1''' !!  '''''x<sub>Bjorken</sub>'' = 0.3'''  
 
|-
 
|-
 
| [[Image:x-01.gif|600px]] || [[Image:x-03.gif|600px]]  
 
| [[Image:x-01.gif|600px]] || [[Image:x-03.gif|600px]]  
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|
 
|
 
|-
 
|-
! '''''x'' = 0.5''' !!  '''''x'' = 0.625'''  
+
! '''''x<sub>Bjorken</sub>'' = 0.5''' !!  '''''x<sub>Bjorken</sub>'' = 0.625'''  
 
|-
 
|-
 
| [[Image:x-05.gif|600px]] || [[Image:x-0625.gif|600px]]  
 
| [[Image:x-05.gif|600px]] || [[Image:x-0625.gif|600px]]  
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|
 
|
 
|-
 
|-
! '''''x'' = 0.75'''''
+
! '''''x<sub>Bjorken</sub>'' = 0.75'''''
 
|-
 
|-
 
| [[Image:x-075.gif|600px]]
 
| [[Image:x-075.gif|600px]]

Revision as of 09:32, 11 April 2013

Rates Game

→ I 'set the board' in order to begin playing the rates game

→ Note that all plots below were calculated assuming the following:
Target ND3
Target Length 3 cm
E0 11 GeV


→ All "Rates" in the plots below are Physics rates, not Total rates

Rates guide.png


Starting the Game

HMS/SHMS HRS/SOLID
B1 rates hms shms.gif B1 rates hrs solid.gif
Link to the files used to create each frame above Link to the files used to create each frame above
BB/SBS
B1 rates bb sbs.gif
Link to the files used to create each frame above


Fine Tuning for Each xBjorken bin (HMS/SHMS Only)

→ Here, I've only looked at the HMS/SHMS since that's been most talked about as a likely detector. HRS/SOLID will follow for this coming week.

xBjorken = 0.1 xBjorken = 0.3
X-01.gif X-03.gif
Link to the files used to create each frame above Link to the files used to create each frame above
xBjorken = 0.5 xBjorken = 0.625
X-05.gif X-0625.gif
Link to the files used to create each frame above Link to the files used to create each frame above
xBjorken = 0.75
X-075.gif
Link to the files used to create each frame above


Results

→ Results from the rates game for all x except x=0.75 (I'm having some difficulties with the code that I don't entirely understand which is causing the rate to come out as zero at high x)
→ Below are the rates that have been maximized while keeping W>2 for HMS and SHMS

HMS/SHMS
ND3
13-04-11-hms-smhs-rates.png