1#ifndef Podd_THaBeamInfo_h_
2#define Podd_THaBeamInfo_h_
#define ClassDef(name, id)
winID h TVirtualViewer3D TVirtualGLPainter p
virtual ~THaBeamInfo()=default
THaBeam * GetBeam() const
void SetBeam(THaBeam *obj)
void Set(Double_t p, const TVector3 &vect, const TVector3 &position, Double_t pol=0.0)
const TVector3 & GetPosition() const
void SetPol(Double_t pol)
void Clear(Option_t *opt="")
Double_t GetTheta() const
THaBeamInfo(const TVector3 &pvect, const TVector3 &position, Double_t pol=0.0)
void Set(const TVector3 &pvect, const TVector3 &position, Double_t pol=0.0)
THaBeamInfo & operator=(const THaBeamInfo &rhs)
const TVector3 & GetPvect() const
THaBeamInfo(const THaBeamInfo &t)=default
THaBeamInfo(Double_t p, const TVector3 &vect, const TVector3 &position, Double_t pol=0.0)
void SetXYZ(Double_t x, Double_t y, Double_t z)